Ian Stocker, owner and sole employee of MagicalTimeBean studios is well regarded in the XBOX Live Indie Games and XNA community for some of the better made games in the XBLIG store with titles such of...
Although Cart Life was released mid-2011, It was really last year that it made a splash in the indie game community pool at large and was even one of our favorite games of the year. Easily one of the ...
Seeing release just before Christmas of 2012, KRUNCH by LeGrudge & Rugged has been a welcome addition to the indie game scene, mixing difficulty and urgency while maintain a distinct retro feel to...
Although Jim Crawford has had a love for video games for a long time and been making games for almost as long, it was a flash game in the final quarter of 2012 entitled Frog Fractions that won over th...
Benjamin Rivers has an impressive portfolio of illustration and design to his name, but it was his ambient horror/thriller game Home that first got our attention. Praised and (sometimes unfairly) disr...
After one failed attempt, Calvin was nice enough to step online again to converse with us and, unfortunately, we had some technical issues with connections and audio quality. While not unlistenable, t...
The creators of Default Dan did what many people would love to do; find like-minded individuals in their area and crank out a quality game product in a weekend. In this episode, we get to sit down wit...
Eric Ruth has been freelancing as a video game creator since before many people were even born. Throughout the years, he has been able to gain experience in every facet of making his own games includi...
We met Marlon Etheredge and Guus Hoeve of Mango Down while viewing their awesomely addictive game Catch-22 at PAX Prime earlier this year. We were lucky enough to steal a good half hour of their time ...
Miguel Sternberg is one half of Spooky Squid games, creators of They Bleed Pixels. We caught him just after getting home from IndieCade and were able to steal some time to discuss his freelance work, ...