If you were stranded on a desert island, what would you do for a 6pc chicken nuggies or a double cheeseburger? Would you… kill? Bonesaw577 has had quite a wild ride in life but he’s always...
Shown in 2019, Cris Tales is a visually stunning JRPG-style game that was due to come out this year that involved in-depth time manipulation mechanics, a frog companion and a whole lot of charm....
What would happen if you were a monster? Devoid of any humanity, how would you escape a lab you woke up in, only a mass of blood, guts, teeth and viscera? How would you integrate yourself into society...
In a time where local multiplayer death match games run rampant, Landon Podbielski releases a smooth playing “one shot, one kill” game featuring loads of different weapons, maps and (of course) a ...
Although Yacht Club Games has a single game under their name, many of the members have a history of creating games under company WayForward Technologies combining modern game-making with retro game se...
Lucas Pope is a man of many talents; he has to be to fully realize his ideas for games. Although hitting the jackpot with Papers, Please, Mr. Pope has been making games and working in the industry for...
Riding high from his break-out success Proteus, Ed Key talks to us about his game shortly after its initial release and a whack of random other details including the weather (?), Nathan’s fascinatio...
Kyle Pulver has always made games using interesting mechanics and ideas, even before his breakout hit Offspring Fling gained popularity in the wider video game audience. Combined with a background in ...
Pat Kemp is a man who has worn his share of hats. Working on projects for Zynga, Gaslamp Games, Microsoft and now Spryfox, Pat is the first guest we’ve had to have an extensive indie career working ...
Alec Holowka has been a pillar of the indie gaming community ever since Aquaria came out to much critical acclaim in 2007, so Paul and Nathan were humbled to have him on this episode of Indie Talks. I...